Quick Play
Tap Quick Play and the game finds four other players. If the court isn't full after a few seconds, computer players fill the empty seats so you never wait long.
Game features
Royal Hunt is free to play online with five players a match. Here is what you can do in the game today, and what testers help us improve.
Tap Quick Play and the game finds four other players. If the court isn't full after a few seconds, computer players fill the empty seats so you never wait long.
Create a Room, share its Room ID or invite friends from your list, and play match after match with the same group. Public Rooms appear in a list anyone can join.
Talk to the table during the match, the lobby and the result board. Mute your mic or the speaker at any time.
Send reactions like "Hurry Up!" or a laughing emoji, with real recorded voices. Choose which ones you carry in the Treasury.
From level 3: the Royal Shield, Wish, Booster, Spy, Chance and Protector each bend the rules once a match, from asking for a role to guessing two players at once.
From level 2, bet Gold you won in the match itself. The Match Wallet starts at zero, so a bad bet never touches your saved Gold.
Every match gives Clovers. Level up along the Clover Road for free rewards and royal titles, from Commoner and Novice up to King and Emperor.
Five quests a day, a weekly streak and a Mystery Box when you finish them all.
See how you rank among your friends, your region and every player in the game.
Find players by name or Player ID, send friend requests, gifts and room invites, and chat in private. Private messages are deleted after 30 days.
Pick avatars, role-card designs and quick texts in the Store and the Treasury.
Get a phone notification for room invites, friend requests, gifts and messages, each with its own switch in Settings.



Each test build has a short list of things we want to know: does matchmaking feel quick, is the new item fair, does the voice stay clear on mobile data, do the screens fit your phone? Testers play normally and tell us what felt wrong, slow or confusing, through Mail → Send Feedback in the game or on our Discord.
Some features in test builds are switched off again before release, and numbers like rewards and timers often change after testing. That is the point of testing: finding out before everyone plays.